Posted by2 years ago
Archived
I played the original Diablo way back when in the mid 90's. I've recently got burnt out on MMO's (Black Desert, WoW, Icarus) and am looking for something to sate the quest for gear.
I really liked Torchlight I / II, and Dungeon Siege 2 way back when. I never could get into Path of Exile. Seeing adds for Grim Dawn on Steam reminded me that I haven't tried Diablo 3.
I'm looking for a crafting system and incremental upgrades. Multiplayer not mandatory but it would be nice to play a game with a community.
Download icecream screen recorder pro full crack. Besides, IceCream Screen Recorder keygen is able to edit your recordings faster.
Basically, I want to enjoy the adventure of getting geared and obtaining cool spells / moves.
I rarely care about lore, and mostly skip cut scenes of any game (I know, I'm a monster) I play so I don't care really about the story of these games, just game play.
Any advice is welcome!
54 comments
Diablo 3 Mod Grim Dawn
I've grown bored of Diablo 3 with nothing having come out for it in years, and we have no idea whether or not they're working on a PC Diablo title because they refuse to tell us, so I'd like to ask anyone that happens to know: How is Grim Dawn?
I learned about it when my friend told me he got it, and I looked into it a little, but not much. I'd like to know more about it from people that've played it before I decide whether or not I get it.
I learned about it when my friend told me he got it, and I looked into it a little, but not much. I'd like to know more about it from people that've played it before I decide whether or not I get it.
Did you play Titan Quest? It's darker version of Titan Quest.
But anyway, it's one of these games, you have to give a little bit time, when depth will unveil in front of you. And after this point, you will be hooked.
But many people will drop before they will get to this point (maybe 1 hour in) for simple reason. It's not so polished as Diablo in moment to moment gameplay. Movement is bit.soft.smoothed too much for my taste, combat is not so impactful but I still think combat is better than in PoE.
Long story short, it's great ARPG with solid depth, not overdesigned like PoE. Give it try. And new expansion will be released soon.
But anyway, it's one of these games, you have to give a little bit time, when depth will unveil in front of you. And after this point, you will be hooked.
But many people will drop before they will get to this point (maybe 1 hour in) for simple reason. It's not so polished as Diablo in moment to moment gameplay. Movement is bit.soft.smoothed too much for my taste, combat is not so impactful but I still think combat is better than in PoE.
Long story short, it's great ARPG with solid depth, not overdesigned like PoE. Give it try. And new expansion will be released soon.
I really enjoy it. While the maps are indeed static, a few minor things are changed around so it's not as tedious as it would sound.
Class customization is great. not only do you get to pick two classes to use the skill trees to mix and match as you see fit, you have the constellation system to help other bonuses that can be applied to your skills or just use them as raw bonus stats. Whichever you prefer. I've respec'd my Commando at least 3 times in 3 completely different ways. each way felt different than the other, yet all 3 were easily viable if I put the effort in to collect the gear that would suit it best.
Lots of different gear to customize your looks, plus you have augments as well as charms to apply to your gear to further customize them to suit your needs, and there is a wide range of both to choose from for all item slots.
World feels more how Diablo should have been: Dark, grim, forboding and that underlying dread.
System requirements are not that high so I can play it on an older mid-range laptop (roughly 2nd generation i5, 6GB RAM, radeon HD 6700M) with lowered graphic settings, but my big system with everything maxed out looks great.
It's a great game! worth looking into for more details!
Class customization is great. not only do you get to pick two classes to use the skill trees to mix and match as you see fit, you have the constellation system to help other bonuses that can be applied to your skills or just use them as raw bonus stats. Whichever you prefer. I've respec'd my Commando at least 3 times in 3 completely different ways. each way felt different than the other, yet all 3 were easily viable if I put the effort in to collect the gear that would suit it best.
Lots of different gear to customize your looks, plus you have augments as well as charms to apply to your gear to further customize them to suit your needs, and there is a wide range of both to choose from for all item slots.
World feels more how Diablo should have been: Dark, grim, forboding and that underlying dread.
System requirements are not that high so I can play it on an older mid-range laptop (roughly 2nd generation i5, 6GB RAM, radeon HD 6700M) with lowered graphic settings, but my big system with everything maxed out looks great.
It's a great game! worth looking into for more details!
Diablo 3 Vs Grim Dawn 2017
Grim Dawn is Titan Quest with Lovecraft. You could compare it to Diablo II and say that there is another game out there than just Path of Exile, and while GD shares some similarities with Diablo II - Its still a lot more grounded next to TQ.
Just as I often say PoE is more akin to the first Diablo game, not so much Diablo II.
GD is far more old-school, huge world to explore, and hundreds of legendaries and unique set pieces. Yeah. An Indie game that was initially developed by a handful of people manage to have hundreds of items more than D3 or PoE.
Just as I often say PoE is more akin to the first Diablo game, not so much Diablo II.
GD is far more old-school, huge world to explore, and hundreds of legendaries and unique set pieces. Yeah. An Indie game that was initially developed by a handful of people manage to have hundreds of items more than D3 or PoE.
I've grown bored of Diablo 3 with nothing having come out for it in years, and we have no idea whether or not they're working on a PC Diablo title because they refuse to tell us, so I'd like to ask anyone that happens to know: How is Grim Dawn?
I learned about it when my friend told me he got it, and I looked into it a little, but not much. I'd like to know more about it from people that've played it before I decide whether or not I get it.
It's a lot of fun. Mortar is hilarious
It's a very nice game with background better than PoE and without the stupid Skill Tree of PoE. There are fireweapons like pistols and rifles. The animation is more fluid than PoE.
It's a good game to play, your social experience and actualizations are more like D2.
It's a good game to play, your social experience and actualizations are more like D2.
I decided to finally give it a try after the disaster that happened at Blizzcon killed my desire to play D3. I went for PoE at first but was pushed away by the lack of story, mediocre (at best) music, and the overall items design and atmosphere not being really Diablo-ish. The more I play Grim Dawn, the more it grows on me. It has that pure, wonderful D2 vibe I always loved. I think I may have found a true replacement for Diablo since Blizzard is clearly not providing us, starving D3 players, with anything meaningful any time soon.
It's a solid game, but I never made it to the endgame. It pretty much depends what you are looking for in a game like this.
If you like the character and enemy animations in D3 for example, you're in for a rude awakening on a Grim Dawn. Your character basically does nothing but moving his arms a little and walking, that's it.
If you do want a serious grind with more build complexity though, then Grim Dawn might be for you (just like Path of Exile, which is free btw).
If you like the character and enemy animations in D3 for example, you're in for a rude awakening on a Grim Dawn. Your character basically does nothing but moving his arms a little and walking, that's it.
If you do want a serious grind with more build complexity though, then Grim Dawn might be for you (just like Path of Exile, which is free btw).
I like it. You make one class by mixing 2. Like say necro and soldier to make a death knight.
And then on top of that you have a secondary progression system that gives other bonuses, either passive or procs you attach to your skills. So it gives quite a bit of flexibility to creating builds.
And it can be modded.
And then on top of that you have a secondary progression system that gives other bonuses, either passive or procs you attach to your skills. So it gives quite a bit of flexibility to creating builds.
And it can be modded.
![Grim Grim](/uploads/1/2/3/7/123708492/591390000.jpg)
Animations feel ok to me.
If you like the character and enemy animations in D3 for example, you're in for a rude awakening on a Grim Dawn. Your character basically does nothing but moving his arms a little and walking, that's it.
The Dual-Wield animations are mediocre, and Crate knows this. One man did all the animations for GD - Majority of the monsters have better animations and movement than our characters. Certain mastery skills have more flash, just the way it is when only one person has done majority of the work in that field.
I've grown bored of Diablo 3 with nothing having come out for it in years, and we have no idea whether or not they're working on a PC Diablo title because they refuse to tell us, so I'd like to ask anyone that happens to know: How is Grim Dawn?
I learned about it when my friend told me he got it, and I looked into it a little, but not much. I'd like to know more about it from people that've played it before I decide whether or not I get it.
Grim Dawn is dark, in a diabloesque sort of way.. it is, as one poster stated, similar to TQ only it's more dark a story and atmosphere. Gameplay is different too. Very engaging, lots of fun.
So, btw is Path of Exile if you haven't tried either.
Playing it now and Im in love with it. Best ARPG I've ever played by far. Worlds better than D3. And better than PoE. It has an Xpac, 2 DLC, and a new xpac out soon that will add many things including some form of procedurally generated dungeons. It has mod support with some great mods for it. It allows for offline mode. It has multiplayer. Biggest downfall for people I think is that it has no dedicated servers.
On another note the game has a great sense of humor under all the Grim and gore. Some epic pants I got not long ago allow for a spell called 'Throw Feces'.. You literally throw a turd which bursts and does massive poison and acid damage lol.. The game is very serious.dont get me wrong, it just has some fun little treats like this tossed in.
On another note the game has a great sense of humor under all the Grim and gore. Some epic pants I got not long ago allow for a spell called 'Throw Feces'.. You literally throw a turd which bursts and does massive poison and acid damage lol.. The game is very serious.dont get me wrong, it just has some fun little treats like this tossed in.
I wish they brought Sacred back..
I also loved Baldur's gate: Dark Alliance 1 and 2 on Ps2, could have used more customizations and skills, but otherwise those games were amazing.
I also loved Baldur's gate: Dark Alliance 1 and 2 on Ps2, could have used more customizations and skills, but otherwise those games were amazing.
I wish they brought Sacred back..
Played it once as vampiress. It was fun. Tried playing it again as vampiress. Absolutely terrible.
My friends would get infuriated every time I used the dash/teleport skill, because it made everyone lag. Good times
I'm a total noob, I just completed the game once and now I'm playing on a higher difficulty.
As a barbarian / warrior player across every game that has one, I'm playing a pure soldier build, which is basically an unstoppable SHIELD + 1 HANDER (YES IT'S REAL, someone actually managed to make sword and board viable in a game) wall of death.
You have shrines that give you constellation points that act out as flat buffs to certain aspects of your character, and give you an increible freedom of choice. And believe me, the FREEDOM OF CHOICE is amazing. No other ARPG can compare to it.
Here's a link to an overview from IGN, dated a few years but it's pretty valid. Look at the customization. There's no coming back from it. They gave it an 8.7 and rest assured, it's worth more. They're about to release its second expansion (The first one is Ashes of Malmouth).
https://www.youtube.com/watch?v=I_or6VLB74E
Here are a couple of screenshots. You'll probably notice that I can choose to play with only one active skill and the rest focuses on autoattacks. Yes, you're free to do so and be successful at it. D3 could never achieve that.
In game:
http://i68.tinypic.com/2yzncba.png
Talents / Skills:
http://i68.tinypic.com/2q246lt.png
Devotions:
http://i66.tinypic.com/2vvm2ya.png
As a barbarian / warrior player across every game that has one, I'm playing a pure soldier build, which is basically an unstoppable SHIELD + 1 HANDER (YES IT'S REAL, someone actually managed to make sword and board viable in a game) wall of death.
You have shrines that give you constellation points that act out as flat buffs to certain aspects of your character, and give you an increible freedom of choice. And believe me, the FREEDOM OF CHOICE is amazing. No other ARPG can compare to it.
Here's a link to an overview from IGN, dated a few years but it's pretty valid. Look at the customization. There's no coming back from it. They gave it an 8.7 and rest assured, it's worth more. They're about to release its second expansion (The first one is Ashes of Malmouth).
https://www.youtube.com/watch?v=I_or6VLB74E
Here are a couple of screenshots. You'll probably notice that I can choose to play with only one active skill and the rest focuses on autoattacks. Yes, you're free to do so and be successful at it. D3 could never achieve that.
In game:
http://i68.tinypic.com/2yzncba.png
Talents / Skills:
http://i68.tinypic.com/2q246lt.png
Devotions:
http://i66.tinypic.com/2vvm2ya.png
Very good game actually, even though I have to say that compared to PoE, clear speed is lackluster, which kills the fun for me.lackluster in the sense that skills 'fire' to slow or a slow by itself, even movement skills.
Still, I like it, story is also more appealing than PoEs story.
It has an easier skill tree also, the one from PoE takes time to get the hang into it.
Still, I like it, story is also more appealing than PoEs story.
It has an easier skill tree also, the one from PoE takes time to get the hang into it.
Did you play Titan Quest? It's darker version of Titan Quest.
But anyway, it's one of these games, you have to give a little bit time, when depth will unveil in front of you. And after this point, you will be hooked.
But many people will drop before they will get to this point (maybe 1 hour in) for simple reason. It's not so polished as Diablo in moment to moment gameplay. Movement is bit.soft.smoothed too much for my taste, combat is not so impactful but I still think combat is better than in PoE.
Long story short, it's great ARPG with solid depth, not overdesigned like PoE. Give it try. And new expansion will be released soon.
Already has an expansion to begin with.
This post doesn't entirely sell Grim Dawn as to the truth of it's quality, so allow me.
*ahem*
Grim Dawn, is literally what you get when some developers of Titan Quest, branch off to do their own thing, play Diablo 3 as well, and then make a game that feels like a wonderful compromise of that.
Grim Dawn includes every mechanic Diablo 3 and Titan Quest did that isn't weak in some way, shape or form from a design standpoint, and then has a plethora of it's own things going on.
The movement is smoothed to a ridiculous degree, but you can easily adapt to it within the first few hours of play. The game, is VERY well optimized, though it could use a bit more work. It has no default-online-only garbage like Path of Exile does, it's straight-up like Diablo 2, only the UI is even better, and there's no separation of characters from Singleplayer and Multiplayer, it's all stored on your computer like TQ.
Every single aspect of the game is very well-made overall. There ARE a few parts of it that are iffy, but they are few and very far apart from one another.
Grim Dawn's build and level design is so well-done, that if you run the right build, at almost any time, you can solo whole groups of enemies who are 10 levels above you, and enemies will usually be roughly equal to your level, at the same level as you. (No 1 monster level is equal to 2 player levels, or half a player level bull!@#$ here).
You can easily refund skill points, but it costs money to do so. At first it's fairly inexpensive, but it can get a bit expensive later if you have a habit of often refunding 50+ skill points, which you'll have by about.. level 15-ish.
Skill points are not a rarity, however Stat points are, and the main gripe about it, is that if you're not only spending stat points on health, you'll be dying constantly even as a tanky build, though you DO gain+ to all stats by spending skill points on a class' mastery, which IS required to unlock skills, ala Titan Quest.
The world and lore itself is just completely fantastic. Not many games ever try the whole 'magical Apocalypse' angle, you could probably count the number that do, on one hand, but Grim Dawn does it phenomenally well with no iffy bits on my end. The world feels fully realized, with still plenty more to explore, and fully lived-in as well.
It's a true grim-dark sort of fantasy setting which is a sort of wierd mix between steampunk for specific weapons and armors only, and transylvanian mythology (whatever the hell wide-brimmed hat-wearing vampire hunters come from, like Bloodbourne stuff, only I think Grim Dawn predates Bloodbourne by a couple years).
Everything else in the game is great, it even has a wonderful progression direction, with a wave-based survival horde mode to break up monotony, say you just wanna kill things for a bit, get gear, exp and money, and not do the story angle at all.
Grim Dawn is just the best ARPG to be released after Diablo 2. It feels like a spiritual sequel to Diablo 2, there's not really much else to say about it. Like how do I say what I mean..
Grim Dawn is how Diablo 3 feels like it should play, without being even related to the Diablo franchise. If you changed Grim Dawn into a Diablo game without sacrificing quality, it would be the best Diablo game, literally to date.
It's a game that doesn't feel convoluted like Path of Exile, or over-bloated with features, yet there's barely anything fun to do, like Diablo 3 and during gameplay there's not really any moments you feel lost, unsure of what to do next like what I get with Torchlight 2.
It's currently the Apex of the genre, and it's got (I think) an arabian-themed Xpack coming soon.
Ashes of Malmouth itself is really good too, the new act is really well-integrated into the game, and it's more challenging than the base game itself, one boss, only included in the first expansion, I haven't beaten yet on normal, yet I can do Elite (aka Nightmare) almost fully through the base game.
It adds the Necromancer sub class, which allows you to actually do a good necromancer, like you can have an ARMY if you really want to, and they aren't pushovers too. Skeletons can have a variety of classes, like Warlocks, Arbalests, Revenants, Knights, or your common basic skeleton warrior (you can't choose the composition sadly, but with enough points and summon maximum, it doesn't matter what composition they're in). Inquisitor is sorta like an Assassin, only instead of kicks (which I never used anyways), it lets to lay down elemental rune traps, dual-wield ranged weapons, and utilize some pretty beastly ranged weapon-type special attacks.
I can recommend Grim Dawn for anyone who loves the hell out of Diablo 2, if they wished it was darker, like Diablo 1. Grim Dawn takes place in a world quite literally on the brink. With various metaphysical forces fighting over control of the world, with humans just barely managing to scrape by and hold on by the skin of their teeth more or less. NPCs don't treat you specially. Infact at first, you're spoken at like you're entirely expendable, but by the time you have literally earned the Hero status near the end of the base game, you feel way more important to the world itself, and you get to feel like the hero, even if you're just canonically a normal dude with a power boost due to a failed possession attempt.
Grim Dawn is simply amazing, if I rated it, I'd do it at a literal 9/10. Even on the lowest of settings, the game looks just simply great. On the highest, looks like a super-detailed oil painting in motion. Just be sure to turn off motion blur and stuff like that.
I didn't get to the customizable controls either.
It's alright. It's not ground-breaking, but it's engaging enough and has some Gothic grit and grim-dark.
I don't regret picking it up overall.
I don't regret picking it up overall.
It's definitely worth a shot. I loved it (but I think you should buy the expansion, because it was greatly improved)
English (US)
Americas & Southeast Asia
Europe
![Dawn Dawn](/uploads/1/2/3/7/123708492/148697154.jpg)
Korea
![Dawn Dawn](/uploads/1/2/3/7/123708492/476254107.jpg)
Taiwan
China
©2019 Blizzard Entertainment, Inc. All rights reserved.
All trademarks referenced herein are the properties of their respective owners.
en-US